// Port of my Java Vectorballs to Flash MX // (c)2002 Obiwobble // VbSineTable. For Animation _global.VbSINTABSIZE = 4096; _global.VbSineTable = new Array( VbSINTABSIZE ); for ( i=0; i b.ScreenZ ) return -1; return 1; } VbObject.prototype.Draw = function() { this.Balls.sort( VbObject.prototype.SortFn ); for ( var d=0; d